A light-speed PC game being developed in Unreal Engine for a major indie marketplace. Role: Game designer and producer September 2014 – July 2016 What I Changed Particle Rush began as a very successful prototype at the Centre for Digital Media in the summer of 2014, attracting interest from several publishers after 12 weeks in the […]
I’m happy to announce that The Michi Company’s new game, Spin Your Way Home, is now live for bidding on Flash Gaming License. Spin Your Way Home is a rotating puzzle platformer for the browser market where players manipulate gravity to progress through a punishing dungeon world in search of Michi’s lost mother. Spin Your Way Home has been […]
A rotating puzzle platformer for the browser market where a blob battles gravity to unravel the mystery of his mother’s disappearance. Role: Producer and game designer View the gameplay video. May 2014 – present Where the Project Is At Spin Your Way Home is currently seeking publication after a successful 12-week development cycle in the Centre for […]
A first proof-of-concept prototype for a music-centric massively multiplayer online roleplaying game in development by String Theory Entertainment. Role: Project manager and narrative designer January 2014 – April 2014 What I Changed? Anthymn was a project of many changes, all made in collaboration on a seven-person core team at the Centre for Digital Media, and with the […]
A dance-adventure game design concept, design document, and clickable prototype.