Included here are some critical analyses compiled for a job application. The first three were initially created for a game design class at the Centre for Digital Media. I hope to add more analyses as I have time, and at some point time I may move them over to my blog, I Do Not Actually Own A Motorcycle, where you can find other essays, rants, and discussions of games and the creative process. Some highlights are included below.
Game Analysis: Twilight Princess
Game Analysis: Gone Home
Game Analysis: Papers, Please
Process Analysis (Fiction): The Fionavar Tapestry
Self-Analysis: Collaborative Editing Processes
Game Analysis: Red Baron