Game Projects

 

 

The following are projects in the video game space specifically. For theatre, transmedia and film projects, see Writing.

 

An antimatter particle--an enemy from Particle RushParticle RushProduced with Red Tea Games

A light-speed PC game being developed in Unreal Engine for a major indie marketplace.

Role: Game designer and writer

September 2014 – present

 


 

A blue blob called Michi from Spin Your Way HomeSpin Your Way Home

A rotating puzzle platformer for the browser market where a blob battles gravity to unravel the mystery of his mother’s disappearance.

Role: Producer and game designer

May 2014 – present at the Centre for Digital Media.

 


 

 

The title characters from Snake and Bun, a multiplayer mobile game for Google PlaySnake and BunProduced at the Centre for Digital Media

A free-to-play multiplayer Android game for two players on one phone, developed and published in one week.

Role: Producer
Play the game!

May 2014 at the Centre for Digital Media.

 


 

 

Anthymn's title posterAnthymnProduced for String Theory Entertainment as a Centre for Digital Media industry collaboration

A first proof-of-concept prototype for a music-centric massively multiplayer online roleplaying game in development by String Theory Entertainment.

Role: Project manager and narrative designer
Read the project blog!

January 2014 – April 2014 at the Centre for Digital Media.

 


 

 

A title poster for the Garden game design documentGarden

An open-world dance-adventure game prototype and design concept.

Role: Narrative designer and producer

January 2014 – present

 


 

 

Into the Sea is an underwater hide-and-seek game developed at the 2013 Centre for Digital Media Alumni Hack-a-thon.Into the SeaProduced at the Centre for Digital Media

An underwater hide-and-seek game with a mystery at the end. Developed at the 2013 Centre for Digital Media Alumni Hack-a-thon.

Role: Writer and narrative designer
Read the game’s script.

Sepetember 2013

 


 

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